Eva Munnich is a 3D artist Eva Munnich is a 3D artist. CreativeMindClass Blog

Mar 16, 2022

Eva Munnich is an animator and illustrator based in London. Being a visual artist she creates cute 2D/3D characters. She studied film in art school in Germany as well as worked on many different animation projects. When she realized that there was a absence of any creative challenges, Eva actively sought new ways to stretch her wings. A few years ago, she came to London to explore its thriving and vibrant art scene which led her to explore a new venture into the realm of illustration and character design.

Below , you can learn about how Eva turned around her creative route and get more about the special X-Files animation she worked on with Phil Brookes.

Looking for challenges, and creating a the direction of your career

Prior to my move to London in the year 2017, I lived in a town of a few hundred inhabitants in Germany working for a while as an After Effects animator. There weren't many creative challenges, my skills plateaued quickly and I became extremely frustrated.

Moving to London and getting acquainted with everyone who is a wonderful animator here gave me a huge motivational boost. I was thinking: "Damn, I'm running with cool kids right now and I should get my stuff. "

Eva Munnich

After visiting this year's Pictoplasma Conference, I made the choice to become part of that community of eccentric character designers. It was clear quick that my characters perform best when they're in 3D - something that I'm still learning, which is hard but also extremely enjoyable!

My work caught the eye of Greenhouse Animation, and I'm now represented as director by Greenhouse Animation.

Tardigrade, Bootsdude and Big hug in 2020.

About the X-Files project and the secret of disappearing socks

One of the initial project for clients that I created using my new design style was my Covered by Lemonade clip.

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Lemonade Insurance approached me to make a piece for the ongoing Instagram art collaboration. Since the company is a content insurance company, the idea of cute household items in trouble immediately came to mind. It was then that the X-Files concept came to fruition.

The last winter, I was on lockdown watching all the x-files, so involving a classic alien abduction seemed obvious. However, all of the characters needed to be at the same place to be in the same spot so that the animation loop could be closed in order for them to actually get abducted - this is when I had the idea to have the washing machine pop open and the one pink sock fly up to the UFO.

While creating the UFO while giving the UFO a few legs, I realized how everything would fall into place. The UFO has lost its socks and is retrieving it!

I find that creating a good story best involves combining various things that appear unrelated initially. In order to make something surprising happen and to give inanimate objects a personality by sticking silly faces on them is the most fun for me!

It is covered by Lemonade 2021

Concerning the workflow for animation

My process always begins by drawing sketches of my characters, and then an outline of the story. I made an animation of Lemonade to convey the concept and timing. From there, I go into Cinema 4D and model all my characters. Also, this is where I test out materials and make style frames.

When the animation created within Cinema 4D is done, I switch over to After Effects to do the compositing process and finalization. For the pink light beam for example, is done with After Effects.

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About the sound effects as well as working with Phill Brookes

It was the first time I had with a sound designernamed Phil Brookes who really took it to the next level! The work he did elevates the entire video to the next level and connects everything perfectly! This was a fantastic project to work on and I'm hoping to create more of this one!

We've spoken to Phil about the process of making sound effects to be used in the X-Files project. Listen to the interview by Phil Brookes.

Right now I'm learning new techniques for character rigging , and also how create beautiful textures using Cinema 4D and Redshift. I'm experimenting with the combination of 2D and 3D animation, and am excited to find out what direction my journey into character design will take me in the future!

cute 3D art
Coverager banner design, 2021

Tips for visual artists for changing the direction of their careers

Some suggestions I have to anyone wanting to change directions:

  1. Find which technique suits your thoughts best, and then learn about it! Moving design is a process that feels like you're required to learn all there is. But that's simply not possible.
  2. Be serious about your oddness and never downplay it. Your peculiarity is distinctive. Your artistic voice is unique.
  3. Embrace your ideas. Whatever's going on in your head, embrace it and make your own!

We're delighted by Eva's artistic art, her creative direction she's taking, as well as her transformation. Here, at CreativeMindClass we believe that creators possess the ability to make paths that resemble Play-Doh to make them gorgeous. We're excited to see ambitious ideas and courageous people succeed. We appreciate you sharing your story, Eva!

Go to Instagram to find additional 3D animations of characters and keep track of Eva's upcoming work. There is a greater selection of her work on her website.

Lady with a fruithat, Boi and dog in 2021

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